feat(phase2): Add achievements and replay systems
Achievement System:
- Add Achievement model with condition types (streak, steal, specialist, etc.)
- Add AchievementManager service for tracking and awarding achievements
- Add Pydantic schemas for achievements (AchievementResponse, PlayerStats, etc.)
- Seed 18 achievements from design doc
- Add GET /api/game/achievements endpoint
Replay System:
- Add ReplayManager service for saving/loading game replays
- Add GET /api/replay/{code} and /api/replay/session/{id} endpoints
- Format replays for frontend consumption
Phase 2 tasks completed:
- F2.1: Achievement model and migration
- F2.2: Pydantic schemas
- F2.3: AchievementManager service
- F2.4: ReplayManager service
- F2.5: API endpoints
- F2.6: Seed 18 achievements data
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -8,7 +8,7 @@ import os
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sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
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from app.models.base import Base
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from app.models import Category, Question, GameSession, GameEvent, Admin
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from app.models import Category, Question, GameSession, GameEvent, Admin, Achievement
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config = context.config
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if config.config_file_name is not None:
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