feat(phase4): Complete frontend with themes, replay, and results
Visual Effects: - Add effects.css with neon glow, CRT scanlines, glitch, sparkles, RGB shift - Animations work with all 5 themes (DRRR, Retro, Minimal, RGB, Anime) Game Finished Handler: - Add gameResult state to gameStore (winner, scores, replay, achievements) - Handle game_finished WebSocket event in useSocket - Store achievements unlocked by all players Results Page: - Show winner with animation (or tie) - Display final scores with staggered animation - List achievements unlocked per player - Buttons for replay and new game Replay Player: - Fetch replay from API by code - Auto-playback with configurable speed (1x, 2x, 4x) - Play/Pause and timeline controls - Events sidebar for navigation - Animated event transitions Lobby Updates: - Load categories from API on mount - Display available categories with icons - Backend generates board (no hardcoded data) TypeScript Fixes: - Add vite-env.d.ts for import.meta.env types - Fix ringColor style issues - Remove unused imports Build verified: npm run build succeeds Phase 4 tasks completed: - F4.1: CSS effects for themes - F4.2: Results page with achievements - F4.3: Replay player - F4.4: game_finished handler - F4.5: Lobby API integration - F4.6: Build verification and fixes Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -13,7 +13,7 @@ function App() {
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<Route path="/lobby/:roomCode" element={<Lobby />} />
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<Route path="/game/:roomCode" element={<Game />} />
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<Route path="/results/:roomCode" element={<Results />} />
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<Route path="/replay/:sessionId" element={<Replay />} />
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<Route path="/replay/:replayCode" element={<Replay />} />
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</Routes>
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</div>
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)
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