- Add adminStore with Zustand for authentication state persistence
- Add adminApi service for all admin endpoints
- Add Login page with error handling and redirect
- Add AdminLayout with sidebar navigation and route protection
- Add Dashboard with stats and quick actions
- Add Questions page with full CRUD, filters, and AI generation modal
- Add Calendar page for scheduling questions by date
- Integrate admin routes in App.tsx with nested routing
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Visual Effects:
- Add effects.css with neon glow, CRT scanlines, glitch, sparkles, RGB shift
- Animations work with all 5 themes (DRRR, Retro, Minimal, RGB, Anime)
Game Finished Handler:
- Add gameResult state to gameStore (winner, scores, replay, achievements)
- Handle game_finished WebSocket event in useSocket
- Store achievements unlocked by all players
Results Page:
- Show winner with animation (or tie)
- Display final scores with staggered animation
- List achievements unlocked per player
- Buttons for replay and new game
Replay Player:
- Fetch replay from API by code
- Auto-playback with configurable speed (1x, 2x, 4x)
- Play/Pause and timeline controls
- Events sidebar for navigation
- Animated event transitions
Lobby Updates:
- Load categories from API on mount
- Display available categories with icons
- Backend generates board (no hardcoded data)
TypeScript Fixes:
- Add vite-env.d.ts for import.meta.env types
- Fix ringColor style issues
- Remove unused imports
Build verified: npm run build succeeds
Phase 4 tasks completed:
- F4.1: CSS effects for themes
- F4.2: Results page with achievements
- F4.3: Replay player
- F4.4: game_finished handler
- F4.5: Lobby API integration
- F4.6: Build verification and fixes
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Configure Alembic for database migrations with initial schema
- Fix base.py to use lazy loading for async engine (avoids import-time issues)
- Change AI model from sonnet to haiku (claude-3-haiku-20240307)
- Fix pytest version compatibility with pytest-asyncio
- Add frontend package-lock.json
Phase 1 tasks completed:
- F1.1: Development environment (Docker, Node.js 20, Python 3.12, venv)
- F1.2: PostgreSQL with 8 categories seeded
- F1.3: Redis connection verified
- F1.4: Anthropic API configured and tested
- F1.5: Backend server + WebSocket verified
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Backend: FastAPI + Python-SocketIO + SQLAlchemy
- Models for categories, questions, game sessions, events
- AI services for answer validation and question generation (Claude)
- Room management with Redis
- Game logic with stealing mechanics
- Admin API for question management
- Frontend: React + Vite + TypeScript + Tailwind
- 5 visual themes (DRRR, Retro, Minimal, RGB, Anime 90s)
- Real-time game with Socket.IO
- Achievement system
- Replay functionality
- Sound effects per theme
- Docker Compose for deployment
- Design documentation
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>