Sound System:
- Add soundStore with volume/mute persistence
- Add useSound hook with Web Audio API fallback
- Add SoundControl component for in-game volume adjustment
- Play sounds for correct/incorrect, steal, timer, victory/defeat
Team Chat:
- Add TeamChat component with collapsible panel
- Add team_message WebSocket event (team-only visibility)
- Store up to 50 messages per session
Emoji Reactions:
- Add EmojiReactions bar with 8 emojis
- Add ReactionOverlay with floating animations (Framer Motion)
- Add rate limiting (1 reaction per 3 seconds)
- Broadcast reactions to all players in room
Admin Monitor:
- Add Monitor page showing active rooms from Redis
- Display player counts, team composition, status
- Add ability to close problematic rooms
Admin Settings:
- Add Settings page for game configuration
- Configure points/times by difficulty, steal penalty, max players
- Store config in JSON file with service helpers
CSV Import/Export:
- Add export endpoint with optional filters
- Add import endpoint with validation and error reporting
- Add UI buttons and import result modal in Questions page
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Backend: FastAPI + Python-SocketIO + SQLAlchemy
- Models for categories, questions, game sessions, events
- AI services for answer validation and question generation (Claude)
- Room management with Redis
- Game logic with stealing mechanics
- Admin API for question management
- Frontend: React + Vite + TypeScript + Tailwind
- 5 visual themes (DRRR, Retro, Minimal, RGB, Anime 90s)
- Real-time game with Socket.IO
- Achievement system
- Replay functionality
- Sound effects per theme
- Docker Compose for deployment
- Design documentation
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>