from fastapi import APIRouter, HTTPException, Depends from sqlalchemy.ext.asyncio import AsyncSession from sqlalchemy import select from datetime import date from typing import Dict, List from app.models.base import get_db from app.models.question import Question from app.models.category import Category from app.schemas.game import RoomCreate, RoomJoin, GameState from app.services.achievement_manager import achievement_manager from app.schemas.achievement import AchievementResponse router = APIRouter() @router.get("/categories") async def get_game_categories(): """Get all categories for the game board.""" # Return hardcoded categories for now # In production, these would come from the database return [ {"id": 1, "name": "Nintendo", "icon": "🍄", "color": "#E60012"}, {"id": 2, "name": "Xbox", "icon": "🎮", "color": "#107C10"}, {"id": 3, "name": "PlayStation", "icon": "🎯", "color": "#003791"}, {"id": 4, "name": "Anime", "icon": "⛩️", "color": "#FF6B9D"}, {"id": 5, "name": "Música", "icon": "🎵", "color": "#1DB954"}, {"id": 6, "name": "Películas", "icon": "🎬", "color": "#F5C518"}, {"id": 7, "name": "Libros", "icon": "📚", "color": "#8B4513"}, {"id": 8, "name": "Historia-Cultura", "icon": "🏛️", "color": "#6B5B95"}, ] @router.get("/board/{room_code}") async def get_game_board(room_code: str): """ Get the game board with questions for today. Returns questions grouped by category. """ from app.services.room_manager import room_manager room = await room_manager.get_room(room_code) if not room: raise HTTPException(status_code=404, detail="Room not found") # If board already exists in room, return it if room.get("board"): return room["board"] # Otherwise, this would load from database # For now, return empty board structure return {} @router.get("/today-questions") async def get_today_questions(): """ Get all approved questions for today, grouped by category and difficulty. This is used to build the game board. """ # This would query the database for questions with date_active = today # For now, return sample structure return { "date": str(date.today()), "categories": { "1": { # Nintendo "name": "Nintendo", "questions": [ {"difficulty": 1, "id": 1, "points": 100}, {"difficulty": 2, "id": 2, "points": 200}, {"difficulty": 3, "id": 3, "points": 300}, {"difficulty": 4, "id": 4, "points": 400}, {"difficulty": 5, "id": 5, "points": 500}, ] } # ... other categories } } @router.get("/question/{question_id}") async def get_question(question_id: int): """ Get a specific question (without the answer). Used when a player selects a question. """ # This would query the database # For now, return sample return { "id": question_id, "question_text": "¿En qué año se lanzó la primera consola Nintendo Entertainment System (NES) en Japón?", "difficulty": 3, "points": 300, "time_seconds": 25, "category_id": 1 } @router.get("/achievements", response_model=list[AchievementResponse]) async def get_achievements(db: AsyncSession = Depends(get_db)): """Obtiene lista de todos los logros disponibles""" achievements = await achievement_manager.get_all_achievements(db) return achievements