- Backend: FastAPI + Python-SocketIO + SQLAlchemy - Models for categories, questions, game sessions, events - AI services for answer validation and question generation (Claude) - Room management with Redis - Game logic with stealing mechanics - Admin API for question management - Frontend: React + Vite + TypeScript + Tailwind - 5 visual themes (DRRR, Retro, Minimal, RGB, Anime 90s) - Real-time game with Socket.IO - Achievement system - Replay functionality - Sound effects per theme - Docker Compose for deployment - Design documentation Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
121 lines
2.7 KiB
CSS
121 lines
2.7 KiB
CSS
@tailwind base;
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@tailwind components;
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@tailwind utilities;
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/* Base styles */
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:root {
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--color-bg: #0a0a0a;
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--color-primary: #FFE135;
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--color-secondary: #00FFFF;
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--color-accent: #FF00FF;
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--color-text: #ffffff;
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--color-text-muted: #888888;
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}
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body {
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margin: 0;
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min-height: 100vh;
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background-color: var(--color-bg);
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color: var(--color-text);
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font-family: 'Inter', sans-serif;
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}
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/* Scrollbar styling */
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::-webkit-scrollbar {
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width: 8px;
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}
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::-webkit-scrollbar-track {
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background: var(--color-bg);
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}
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::-webkit-scrollbar-thumb {
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background: var(--color-primary);
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border-radius: 4px;
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}
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/* Theme transitions */
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* {
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transition: background-color 0.3s ease, color 0.3s ease, border-color 0.3s ease;
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}
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/* Utility classes */
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.text-shadow-neon {
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text-shadow: 0 0 10px currentColor, 0 0 20px currentColor;
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}
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.border-neon {
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box-shadow: 0 0 5px currentColor, 0 0 10px currentColor, inset 0 0 5px currentColor;
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}
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/* CRT scanline effect for retro theme */
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.crt-scanlines::after {
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content: '';
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position: absolute;
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top: 0;
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left: 0;
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right: 0;
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bottom: 0;
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background: linear-gradient(
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transparent 50%,
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rgba(0, 0, 0, 0.1) 50%
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);
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background-size: 100% 4px;
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pointer-events: none;
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}
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/* Glitch effect for DRRR theme */
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.glitch-text {
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position: relative;
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}
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.glitch-text::before,
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.glitch-text::after {
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content: attr(data-text);
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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}
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.glitch-text::before {
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animation: glitch-1 0.3s infinite;
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color: var(--color-secondary);
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z-index: -1;
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}
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.glitch-text::after {
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animation: glitch-2 0.3s infinite;
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color: var(--color-accent);
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z-index: -2;
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}
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@keyframes glitch-1 {
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0%, 100% { clip-path: inset(0 0 0 0); transform: translate(0); }
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20% { clip-path: inset(20% 0 60% 0); transform: translate(-2px, -2px); }
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40% { clip-path: inset(40% 0 40% 0); transform: translate(2px, 2px); }
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60% { clip-path: inset(60% 0 20% 0); transform: translate(-2px, 2px); }
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80% { clip-path: inset(80% 0 0% 0); transform: translate(2px, -2px); }
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}
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@keyframes glitch-2 {
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0%, 100% { clip-path: inset(0 0 0 0); transform: translate(0); }
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20% { clip-path: inset(60% 0 20% 0); transform: translate(2px, 2px); }
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40% { clip-path: inset(20% 0 60% 0); transform: translate(-2px, -2px); }
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60% { clip-path: inset(80% 0 0% 0); transform: translate(2px, -2px); }
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80% { clip-path: inset(40% 0 40% 0); transform: translate(-2px, 2px); }
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}
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/* Sparkle effect for anime theme */
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.sparkle::before {
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content: '✦';
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position: absolute;
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animation: sparkle-float 2s infinite;
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}
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@keyframes sparkle-float {
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0%, 100% { opacity: 0; transform: translateY(0) scale(0); }
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50% { opacity: 1; transform: translateY(-20px) scale(1); }
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}
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