- Backend: FastAPI + Python-SocketIO + SQLAlchemy - Models for categories, questions, game sessions, events - AI services for answer validation and question generation (Claude) - Room management with Redis - Game logic with stealing mechanics - Admin API for question management - Frontend: React + Vite + TypeScript + Tailwind - 5 visual themes (DRRR, Retro, Minimal, RGB, Anime 90s) - Real-time game with Socket.IO - Achievement system - Replay functionality - Sound effects per theme - Docker Compose for deployment - Design documentation Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
29 lines
1.2 KiB
Python
29 lines
1.2 KiB
Python
from sqlalchemy import Column, Integer, String, Text, Date, DateTime, ForeignKey, ARRAY
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from sqlalchemy.orm import relationship
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from sqlalchemy.sql import func
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from app.models.base import Base
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class Question(Base):
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__tablename__ = "questions"
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id = Column(Integer, primary_key=True, index=True)
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category_id = Column(Integer, ForeignKey("categories.id"), nullable=False)
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question_text = Column(Text, nullable=False)
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correct_answer = Column(String(500), nullable=False)
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alt_answers = Column(ARRAY(String), default=[])
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difficulty = Column(Integer, nullable=False) # 1-5
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points = Column(Integer, nullable=False)
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time_seconds = Column(Integer, nullable=False)
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date_active = Column(Date, index=True)
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status = Column(String(20), default="pending") # pending, approved, used
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fun_fact = Column(Text)
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created_at = Column(DateTime(timezone=True), server_default=func.now())
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# Relationships
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category = relationship("Category", back_populates="questions")
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game_events = relationship("GameEvent", back_populates="question")
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def __repr__(self):
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return f"<Question(id={self.id}, difficulty={self.difficulty}, status='{self.status}')>"
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