fix: virtual scroll flickering on inventory scroll
- Batch scroll renders with requestAnimationFrame to avoid multiple DOM updates per frame - Add will-change, contain and content-visibility CSS for smoother compositing - Add cache-bust to virtual-scroll.js
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@@ -1333,6 +1333,20 @@
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/* History table inside modal */
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.inv-modal .data-table { width: 100%; }
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/* ─── Virtual Scroll fixes ───────────────────────────────────────────── */
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.vs-container {
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will-change: transform;
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contain: layout paint;
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-webkit-overflow-scrolling: touch;
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}
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.vs-container table {
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will-change: transform;
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}
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.vs-container tbody tr {
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content-visibility: auto;
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contain-intrinsic-size: auto 48px;
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}
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/* ─── MercadoLibre Publish Modal Enhancements ────────────────────────── */
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.meli-preview-card {
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display: grid;
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@@ -24,6 +24,8 @@
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this._scrollHandler = this._onScroll.bind(this);
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this._resizeHandler = this._onResize.bind(this);
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this._isTbody = this.container.tagName === 'TBODY';
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this._rafId = null;
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this._pendingRender = false;
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this._init();
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}
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@@ -58,11 +60,22 @@
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};
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VirtualScroll.prototype._onScroll = function() {
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this._render();
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this._scheduleRender();
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};
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VirtualScroll.prototype._onResize = function() {
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this._render();
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this._scheduleRender();
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};
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VirtualScroll.prototype._scheduleRender = function() {
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if (this._pendingRender) return;
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this._pendingRender = true;
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var self = this;
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this._rafId = requestAnimationFrame(function() {
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self._rafId = null;
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self._pendingRender = false;
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self._render();
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});
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};
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VirtualScroll.prototype._getScrollTop = function() {
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@@ -99,11 +112,7 @@
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var buffer = this.buffer;
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if (!data.length) {
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if (this._isTbody) {
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this.container.innerHTML = this.emptyHtml;
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} else {
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this.container.innerHTML = this.emptyHtml;
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}
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this.container.innerHTML = this.emptyHtml;
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return;
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}
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@@ -112,20 +121,19 @@
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var startIdx = Math.max(0, Math.floor(scrollTop / rowH) - buffer);
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var endIdx = Math.min(data.length, Math.ceil((scrollTop + containerHeight) / rowH) + buffer);
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// Build new HTML
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var html = '';
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if (this._isTbody) {
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// Top spacer row
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var topSpacerHeight = startIdx * rowH;
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if (topSpacerHeight > 0) {
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html += '<tr style="height:' + topSpacerHeight + 'px;"><td colspan="99" style="padding:0;border:0;"></td></tr>';
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html += '<tr style="height:' + topSpacerHeight + 'px;" aria-hidden="true"><td colspan="99" style="padding:0;border:0;"></td></tr>';
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}
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for (var i = startIdx; i < endIdx; i++) {
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html += this.renderRow(data[i], i);
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}
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// Bottom spacer row
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var bottomSpacerHeight = (data.length - endIdx) * rowH;
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if (bottomSpacerHeight > 0) {
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html += '<tr style="height:' + bottomSpacerHeight + 'px;"><td colspan="99" style="padding:0;border:0;"></td></tr>';
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html += '<tr style="height:' + bottomSpacerHeight + 'px;" aria-hidden="true"><td colspan="99" style="padding:0;border:0;"></td></tr>';
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}
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} else {
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for (var j = startIdx; j < endIdx; j++) {
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@@ -133,6 +141,10 @@
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}
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}
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// Use a DocumentFragment approach via innerHTML to avoid flicker:
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// Setting innerHTML on tbody is the fastest way, but we can reduce
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// perceived flicker by ensuring the container has contain: paint
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// and by batching via rAF (done in _scheduleRender).
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this.container.innerHTML = html;
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};
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@@ -13,7 +13,7 @@
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<link rel="manifest" href="/pos/static/pwa/manifest.json" />
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<meta name="theme-color" content="#F5A623" />
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<link rel="stylesheet" href="/pos/static/css/inventory.css?v=6">
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<link rel="stylesheet" href="/pos/static/css/inventory.css?v=7">
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</head>
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<body>
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@@ -907,7 +907,7 @@
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<script src="/pos/static/js/app-init.js" defer></script>
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<script src="/pos/static/js/pos-utils.js" defer></script>
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<script src="/pos/static/js/sidebar.js" defer></script>
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<script src="/pos/static/js/virtual-scroll.js" defer></script>
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<script src="/pos/static/js/virtual-scroll.js?v=2" defer></script>
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<script src="/pos/static/js/inventory.js?v=12" defer></script>
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<script src="/pos/static/js/offline-banner.js" defer></script>
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<script src="/pos/static/js/sync-engine.js" defer></script>
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