Files
Trivy/backend/app/api/replay.py
consultoria-as 43021b9c3c feat: Initial project structure for WebTriviasMulti
- Backend: FastAPI + Python-SocketIO + SQLAlchemy
  - Models for categories, questions, game sessions, events
  - AI services for answer validation and question generation (Claude)
  - Room management with Redis
  - Game logic with stealing mechanics
  - Admin API for question management

- Frontend: React + Vite + TypeScript + Tailwind
  - 5 visual themes (DRRR, Retro, Minimal, RGB, Anime 90s)
  - Real-time game with Socket.IO
  - Achievement system
  - Replay functionality
  - Sound effects per theme

- Docker Compose for deployment
- Design documentation

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-26 07:50:48 +00:00

114 lines
3.0 KiB
Python

from fastapi import APIRouter, HTTPException, Depends
from sqlalchemy.ext.asyncio import AsyncSession
from sqlalchemy import select
from typing import List
from app.models.base import get_db
from app.models.game_session import GameSession
from app.models.game_event import GameEvent
router = APIRouter()
@router.get("/{session_id}")
async def get_replay(
session_id: int,
db: AsyncSession = Depends(get_db)
):
"""
Get replay data for a game session.
Returns all events in chronological order.
"""
# Get session
result = await db.execute(
select(GameSession).where(GameSession.id == session_id)
)
session = result.scalar_one_or_none()
if not session:
raise HTTPException(status_code=404, detail="Session not found")
# Get all events
events_result = await db.execute(
select(GameEvent)
.where(GameEvent.session_id == session_id)
.order_by(GameEvent.timestamp)
)
events = events_result.scalars().all()
return {
"session": {
"id": session.id,
"room_code": session.room_code,
"team_a_score": session.team_a_score,
"team_b_score": session.team_b_score,
"status": session.status,
"created_at": session.created_at,
"finished_at": session.finished_at
},
"events": [
{
"id": e.id,
"event_type": e.event_type,
"player_name": e.player_name,
"team": e.team,
"question_id": e.question_id,
"answer_given": e.answer_given,
"was_correct": e.was_correct,
"was_steal": e.was_steal,
"points_earned": e.points_earned,
"timestamp": e.timestamp
}
for e in events
]
}
@router.get("/code/{room_code}")
async def get_replay_by_code(
room_code: str,
db: AsyncSession = Depends(get_db)
):
"""
Get replay data by room code.
"""
result = await db.execute(
select(GameSession).where(GameSession.room_code == room_code)
)
session = result.scalar_one_or_none()
if not session:
raise HTTPException(status_code=404, detail="Session not found")
return await get_replay(session.id, db)
@router.get("/")
async def list_replays(
limit: int = 20,
offset: int = 0,
db: AsyncSession = Depends(get_db)
):
"""
List recent finished game sessions.
"""
result = await db.execute(
select(GameSession)
.where(GameSession.status == "finished")
.order_by(GameSession.finished_at.desc())
.offset(offset)
.limit(limit)
)
sessions = result.scalars().all()
return [
{
"id": s.id,
"room_code": s.room_code,
"team_a_score": s.team_a_score,
"team_b_score": s.team_b_score,
"finished_at": s.finished_at
}
for s in sessions
]