feat: phase 3 redesign, game images, auth system, vm guides, service isolation
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- Redesign all internal pages to warm/gold aesthetic (catalog, game detail, documentary, about, donate, community, guides, contact, server-status, login, profile, admin, not-found) - Add real cover images for all 4 games via Strapi CMS with getImageUrl helper - Integrate NextAuth v5 with Authentik OIDC authentication - Add new public pages: community, guides, contact, server-status - Add new protected pages: login, profile, admin dashboard - Remove legacy AFC/MercadoPago system entirely - Add Docker Compose split files for service isolation (main, auth, fusionfall, nier) - Add OpenFusion VM deployment configs (config.vm.ini, systemd service, README-VM) - Add NieR Reincarnation server guide and desktop client guide - Add architecture docs for multi-VM deployment - Add healthcheck, SSE, contact, newsletter, admin API routes - Add reusable UI components, skeleton loaders, activity feed, bookmark system - Update deployment and game server documentation
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@@ -42,11 +42,11 @@ export function AudioPlayer({
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const progressPercent = duration > 0 ? (progress / duration) * 100 : 0;
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return (
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<div className="fixed bottom-0 left-0 right-0 z-50 bg-gray-900/95 backdrop-blur-sm border-t border-white/10">
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<div className="fixed bottom-0 left-0 right-0 z-50 bg-[#0a0a0f]/95 backdrop-blur-sm border-t border-[rgba(255,255,255,0.08)]">
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<div className="max-w-7xl mx-auto px-4 py-3">
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{/* Progress bar */}
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<div
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className="w-full h-1 bg-gray-700 rounded-full mb-3 cursor-pointer"
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className="w-full h-1 bg-[#1a1a24] rounded-full mb-3 cursor-pointer"
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onClick={(e) => {
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const rect = e.currentTarget.getBoundingClientRect();
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const ratio = (e.clientX - rect.left) / rect.width;
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@@ -54,7 +54,7 @@ export function AudioPlayer({
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}}
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>
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<div
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className="h-full bg-blue-500 rounded-full transition-all"
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className="h-full bg-[#d4a574] rounded-full transition-all"
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style={{ width: `${progressPercent}%` }}
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/>
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</div>
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@@ -63,7 +63,7 @@ export function AudioPlayer({
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{/* Play/Pause */}
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<button
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onClick={onToggle}
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className="w-10 h-10 flex items-center justify-center bg-white rounded-full text-black hover:bg-gray-200 transition-colors"
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className="w-10 h-10 flex items-center justify-center bg-[#d4a574] rounded-full text-[#0a0a0f] hover:bg-[#e8c4a0] transition-colors"
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aria-label={isPlaying ? t("pause") : t("play")}
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>
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{isPlaying ? "\u23F8" : "\u25B6"}
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@@ -71,19 +71,19 @@ export function AudioPlayer({
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{/* Track info */}
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<div className="flex-1 min-w-0">
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<p className="text-sm text-white truncate">{trackTitle}</p>
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<p className="text-xs text-gray-500">
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<p className="text-sm text-[#f5f5f7] truncate">{trackTitle}</p>
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<p className="text-xs text-[#6b6b75]">
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{formatTime(progress)} / {formatTime(duration)}
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</p>
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</div>
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{/* Speed selector */}
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<div className="flex items-center gap-2">
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<span className="text-xs text-gray-500">{t("speed")}:</span>
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<span className="text-xs text-[#6b6b75]">{t("speed")}:</span>
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<select
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value={playbackRate}
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onChange={(e) => onChangeRate(Number(e.target.value))}
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className="bg-gray-800 border border-white/10 rounded px-2 py-1 text-xs text-white"
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className="bg-[#12121a] border border-[rgba(255,255,255,0.08)] rounded px-2 py-1 text-xs text-[#f5f5f7]"
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>
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{RATES.map((r) => (
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<option key={r} value={r}>
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@@ -98,8 +98,8 @@ export function AudioPlayer({
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onClick={onToggleContinuous}
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className={`text-xs px-3 py-1 rounded border transition-colors ${
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continuousMode
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? "border-blue-500 text-blue-400"
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: "border-white/10 text-gray-500 hover:text-white"
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? "border-[#d4a574] text-[#d4a574]"
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: "border-[rgba(255,255,255,0.08)] text-[#6b6b75] hover:text-[#a0a0a8]"
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}`}
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>
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{continuousMode ? t("continuous_mode") : t("chapter_mode")}
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