feat: add Dolphin traversal server for GameCube/Wii netplay
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Self-hosted NAT hole-punching relay for Dolphin emulator netplay. Enables online play for ALL GameCube and Wii games without players needing to open ports (Mario Party 4-7, MKDD, Smash Melee, etc). Multi-stage Docker build compiles only the traversal_server target. UDP ports 6262 (primary) and 6226 (NAT probe). Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -214,6 +214,20 @@ services:
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limits:
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memory: 128M
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dolphin-traversal:
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build:
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context: ../servers/dolphin-traversal
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dockerfile: Dockerfile
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container_name: dolphin-traversal
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restart: unless-stopped
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ports:
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- "6262:6262/udp"
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- "6226:6226/udp"
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deploy:
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resources:
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limits:
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memory: 64M
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volumes:
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postgres_data:
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minio_data:
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