docs: add SM64, N64 Netplay, and Dolphin Traversal server documentation
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Updated game-servers.md with full setup guides for:
- SM64 Coop DX (headless, UDP 7777, build patches, mods)
- N64 Netplay / gopher64 (Mario Party 1-3, relay server, client setup)
- Dolphin Traversal (GC/Wii NAT hole-punching, all Dolphin games)

Updated README.md service table and game listings.
Updated deployment.md with new ports and connection info.
Fixed MapleStory 2 ports (20002→20003) to match INSTANCED_CONTENT fix.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
consultoria-as
2026-03-03 10:34:37 +00:00
parent a3bd1ac2e6
commit ea142501fa
3 changed files with 212 additions and 9 deletions

View File

@@ -14,11 +14,14 @@ Plataforma de preservacion de videojuegos con documentales interactivos. Servido
| **MapleStory 2 - World** | En linea | 21001 | ~126 MB |
| **MapleStory 2 - Login** | En linea | 20001 | ~100 MB |
| **MapleStory 2 - Web** | En linea | 4000 | ~70 MB |
| **MapleStory 2 - Game Ch0** | En linea | 20002/21002 | ~341 MB |
| **MapleStory 2 - Game Ch0** | En linea | 20003/21003 | ~341 MB |
| **MapleStory 2 - MySQL** | En linea | 3307 | ~733 MB |
| **Minecraft FTB Evolution** | En linea | 25565 | ~3.5 GB |
| **SM64 Coop DX** | En linea | 7777/udp | ~45 MB |
| **N64 Netplay** (Mario Party) | En linea | 45000-45004 | <1 MB |
| **Dolphin Traversal** (GC/Wii) | En linea | 6262/udp, 6226/udp | <10 MB |
**Total**: ~5.6 GB RAM / 40 GB disponibles | 31 GB disco / 96 GB disponibles
**Total**: ~6 GB RAM / 40 GB disponibles | 35 GB disco / 96 GB disponibles
## Juegos Preservados
@@ -40,6 +43,23 @@ Plataforma de preservacion de videojuegos con documentales interactivos. Servido
- **Cliente**: FTB App o launcher compatible con FTB Evolution v1.29.1
- **Modpack**: 200+ mods, Minecraft 1.21.1 + NeoForge 21.1.218
### Super Mario 64 Coop
- **Servidor**: [sm64coopdx](https://github.com/coop-deluxe/sm64coopdx) (C, headless)
- **Conexion**: `play.consultoria-as.com:7777` (o `192.168.10.234:7777` en LAN)
- **Cliente**: sm64coopdx (compilado con la misma ROM)
- **Jugadores**: Hasta 16, con mods incluidos (star-road, arena, character-select)
### Mario Party 1-3 (N64 Netplay)
- **Servidor**: [gopher64-netplay-server](https://github.com/gopher64/gopher64-netplay-server) (Go)
- **Conexion**: `play.consultoria-as.com:45000` (o `192.168.10.234:45000` en LAN)
- **Cliente**: [gopher64](https://github.com/gopher64/gopher64) o RMG + ROM de Mario Party
- **Jugadores**: 4 por sala, 4 salas concurrentes
### GameCube / Wii (Dolphin Netplay)
- **Servidor**: Dolphin Traversal Server (NAT hole-punching)
- **Config en Dolphin**: Traversal Server = `play.consultoria-as.com`, Port = `6262`
- **Juegos**: Mario Party 4-7, MKDD, Smash Melee, F-Zero GX, y cualquier juego de GC/Wii
## Arquitectura
```
@@ -51,7 +71,9 @@ project-afterlife/
│ └── shared/ # Tipos TypeScript compartidos
├── servers/
│ ├── openfusion/ # Servidor FusionFall (C++)
── maple2/ # Servidor MapleStory 2 (C# .NET 8)
── maple2/ # Servidor MapleStory 2 (C# .NET 8)
│ ├── sm64coopdx/ # Super Mario 64 Coop (C, headless)
│ └── dolphin-traversal/ # Dolphin Traversal Server (C++)
├── docker/
│ ├── docker-compose.dev.yml # Stack local (web + CMS + juegos)
│ ├── docker-compose.maple2.yml # MapleStory 2 (separado)